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Title

Secret Level Season 1 : Concord

Role

Concept Artist (Pre Production)

Client

Amazon Prime / Blur Studio (via Axis Studios)

Overview

Pre-production hard-surface concept work supporting a high-end cinematic pipeline, spanning hero weapons and supporting environment assets with production-ready design intent.

Title

Secret Level Season 1 : Concord

Role

Concept Artist (Pre Production)

Client

Amazon Prime / Blur Studio (via Axis Studios)

Year

2024

Overview

Concept design supporting high-end cinematic production, defining cohesive visual direction and production-ready assets for animation and FX.

The work required close alignment with Concord’s established visual DNA, ensuring each weapon design reinforced character identity and narrative logic while remaining grounded in functional believability. Designs were also informed by storyboard requirements, supporting readability, action beats, and cinematic staging without compromising production feasibility.

Design Goal 

To design hero weapons that reinforce Concord’s visual DNA and character identity while maintaining functional believability. The designs prioritize cinematic readability, storyboard-driven action clarity, and downstream production feasibility across animation and FX.

Outcome

Hero weapon designs were approved and used in the final cinematic, supporting animation performance, action clarity, and visual storytelling.

Credit

Art Director - Gareth Hector

Concept Artist - Yogi Soelastama

Responsibilities

Hard-surface design, 3D exploration, asset refinement, shot-driven design support.

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